Fully-Filled Effects Stem

Fully-Filled Effects Stem

Typically includes

  1. Theatrical
    1. Immersive
      1. Session
      2. ADM
    2. 7.1
    3. 5.1
  2. Nearfield
    1. Immersive
      1. Session
      2. ADM
    2. 7.1
    3. 5.1

General Notes and Recommendations

  • The Fully-Filled Effects Stem contains all Backgrounds, Foley, Effects and Fill required to replicate the added and production effects from the original version printmaster, effectively the “E” portion of the Main M&E. Adding music to the Fully-Filled Effects Stem creates the complete Main M&E.
  • A Fully-Filled Effects Stem should be created for each audio configuration mixed.
  • There should be a separate set of Fully-Filled Effects Stems for Theatrical and Nearfield.

Formatting Recommendations

  • It is best to deliver the Fully-Filled Effects Stem on its own, and not with other M&E elements
  • 7.1 and 5.1 Fully-Filled M&E Effects Stems must be individual consolidated channels as Broadcast Wave (.wav) files and in separate workstation sessions. The workstation session may contain a 7.1 or 5.1 session track, or it may contain individual mono tracks. Each track must be named to reflect its audio configuration and channel assignment.
  • The Immersive Fully-Filled M&E Effects Stem should be delivered with any associated objects in its own DAW session.
  • Theatrical and Nearfield Fully-Filled M&E Effects Stems should have the same layout for consistency.
  • The ADM (ADM-BWF) is generally made by exporting/bouncing from the workstation session. The ADM should mirror the workstation session layout of beds and objects.